Showing posts with label losers. Show all posts
Showing posts with label losers. Show all posts

4/03/2011

Indie game links: is not a game if it has no losers

Collection of links today independent game includes more indie game previews, a couple of versions of development, the usual March round of interviews with the developers of all the ' net. Title CITES suggested by Samieru. (image source)

Channel of indie games: Marketing your game
"The most indie developers does not have the luxury of a budget to hire professionals to manage the promotion and marketing." "With this in mind, I decided put together a quick and dirty Guide to its marketing indie game."

Joystiq: This PAX as a showcase for small studies
"The Indies were in force at PAX East, bringing playable versions of their games for the show — even Fez was playable, for the first time in several years of development." "Continued the tradition of directly participate with the audience, and often requested evidence of game comments on the fly."

Bytejacker: iPad 2 Top 5 Indie Games (video)
"Perhaps you've had an iPad for a while and just looking for some fun new things to play." "Here the games are indie of five that I've been playing the best of my new iPad."

DIYgamer: Interview with Retro effect
"Retro effect has been around the block for a long walk in her jewel of platform puzzle: snapshot." Mostly the puzzles revolve around to manipulate elements on the stage by taking pictures of them. "One of Retro affect itself, David Carrigg, talked about the guys behind Instant and the aspect of the game in the event this PAX."

Press pause Radio: Indie Friday
"On Friday, March 11, press pause Radio set out on a mission to expose independently developed games that deserved exposure beyond any expectation designed one had an indie game by today's standards." "These are the results of our humble expeditions".

origamihero.com: Kitties
"I'm working on a set of Android devices and PC platforms, and possibly the iPhone too." "It's a bit like my first play A game with a Kitty but it was made in Adobe Air, so it should be pretty portable."

Pixeljam: Dino Run is
"Running of Dino is a new version of the classic web game by Pixeljam, you can play with up to three players in multiplayer levels." "The Special Edition comes with a screen mode full is true, new speedruns, multiplayer maps, a mode of additional game called Planet D, additional hats and colors and a free soundtrack that has been included with every purchase."

The witness: jobs
"Our current project is witness, a puzzle/exploration game designed by Jonathan Blow, designer and programmer of the acclaimed Braid." Our Office is in Berkeley, California, but we consider remote work for applicants of rights.